UX Design
I once saw a tweet that should an example of UX Design where the tweeter predicted in which order the viewer of the tweet would read the words in the image - and he predicted what I did exactly. So, I'm going to try to learn more about it.
Why Learn This
As mentioned in the anecdote above, I was pretty amazed at one instance of UX design, and after looking over this site, I think I could have done a better job of directing my own and other peoples' attention. So, I am going to try to gather some resources here, read over them / take notes on them, and try to apply what I learn to this website and future projects.
Resources
After looking around for resources / recommendation on UX resources, I decided that I am going to try to go through:
- About Face, 4th Edition, Alan Cooper, Robert Reimann, David Cronin, Chris Nossel
- Lean UX, Jeff Othelf with Josh Seiden
- Strategic Writing for UX, Torrey Podmajersky
PDFs for all of these books can be found online somewhere.
About Face
Goal Directed Design
- Maybe want to remove the options for Adding Code / Markdown / Jupyter notebooks from being visible on initial load to all users. Maybe there should be settings for users to change so that they can opt in to adding code / markdown / Jupyter notebooks - since most users don't know these things and the user's goal is probably to convey an idea
- Page Views should be modeled as a graph in database - you should know what page the user visited and in what order
- Ultimately, you have to consider what the user's goals are (what they want to accomplish) , how they interact with the product.
- This section of the book is basically
- how to determine what users want
- how to research what users want (focus groups, gathering data, can't always trust what people say they want)
- how to model users
- Different people will use products for different reasons - try to provide a good experience for all different types of users
- Creating design solutions that inspires users / addresses all different types of users
- Coming up with design requirements
Designing Behavior and Form
- You should design your products to be interacted with like a likeable human
- Try to minimize cognitive work, memory work, visual work, and physical work of users
- This book didn't end up really being what I wanted
- I guess I was looking for more CSS tips
Strategic Writing for UX
- After reading a little bit of this book, it seems like stuff that I have already read before, so I am not really going to go through it all.
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