My Design System
Why I Created a Design System
I was using Material UI for a project, and the bundle size, combined with the css-in-js approach to styling, resulted in an application that was difficult to render on the server and that had a pretty poor initial load time. I wanted to create a design system that was similar to Material UI / Flutter but that emphasized semantic HTML and a small bundle size.
Also, when creating a Rich Text Editor with Lexical, I found that it was best to not use highly abstracted components, so I tried to create a library of simple components that can be easily rendered on the server and that doesn't use too much CSS and JavaScript.
In summary, the goal of the design system is to create a look that is comparable to other popular design libraries used today while minimizing load time, bundle size, and complexity.
Assumptions
NOTE: This design system uses CSS and JavaScript that are tied together - i.e., some classes are required for components' JavaScript to work correctly. The design system bundles and transpiles client-side JavaScript using webpack, which is why you might want to download the JavaScript and CSS files from the resources section and tweak them / re-transpile them for your own use. If you make changes to the CSS, I recommend you use PostCSS so your changes will appear the same across all browsers.
- you want to use HTMX to create a SPA (Single Page Application),
- you want to use semantic html, but that you want to style components primarily with CSS classes and inline styling,
- your Content Security Policy allows for inline styling,
- you want to use Floating UI for tooltips, menus, dropdowns, and the like,
- you want to have slightly different layouts for desktop and mobile,
- you want to prioritize mobile devices (you want the application that you show the user to always be similar to the mobile device view),
- you do not want to listen to resize events on mobile
Explore the Design System
If you are looking for information about specific components or utility classes, use the links in the list below to find more information about those aspects of the system. Each aspect of the design system should describe the styling, accessability, and JavaScript concerns that go along with it.
If you are looking to learn more about the design system and the decisions made, continue reading below or navigate to the 'General' page for the design system.
If you want the code, navigate to the resources section.
Note that I am still working on documenting the design system. I got tired of writing the documentation and wanted to move onto other things. I will come back and finish / improve the documentation eventually.
Tabs
About Tabs
Stepper
Steppers consist of multiple "steps" which need to be completed by the user in
pursuit of completing some larger task. The version of a stepper in this design system assumes that
you want to touch the server every time the user completes some subtask (a step).
Steppers consist of a wrapper <div class="stepper-container">
,
an <ol class="stepper">
,
and list items which either contain an svg + a span denoting what the task is about or just an svg that draws the line between two steps.
Each list item in the ordered list has an aria-current attribute that communicates which step the user is currently working on.
All list items that are prior to the aria-current="step" should have a data-completeattribute on them, which sets their color / fill to be var(--secondary)
.
Since we assume that you want to touch the server in between completion of steps, there really is no client-side JavaScript that applies to the Stepper.
When new content is loaded, the client side JavaScript gets all <div class="mobile-stepper">
elements,
and:
- adds a keydown listener to the wrapper div
- checks if they have
<button data-step-back>
and<button data-step-forward>
buttons. If they do, listeners are added to the buttons to change the current tab when clicked. - gets all tabs (
<button role="tab">
), and adds click listeners to them to change tabs when clicked. - gets the tab panels (the next element sibling of the mobile stepper wrapper), and sets their visibility based on which tab has an aria-selected attribute equal to true
- sets disabled the forward button and back button based on whether or not the current tab is the first or last tab
The JavaScript for the tabs is basically the same as the JavaScript for the Mobile Stepper except for the fact that the Tabs hav no forward and back buttons.
Make sure that the number of tab panels is equal to the number of tabs. If this is not the case, there will be an error.
-
Get the currently selected tab's index (based on the order of tabs inside the
<ul>
), and get the tabindex of the newly selected tab. -
Set the styling and aria-selected attributes of the tabs and set the visibility of the tabpanels - look into the
function switchTabs()
of the shared JavaScript code.
Look into the examples below for the aria-roles, roles, and data-attributes that re required for tabs.
The Cauldron Docs are the reference for Stepper Accessability, and
this youtube video is the reference for tabs accessability.
Stepper
- Enter Poll Questions
- Select Communities
- Review And Submit
- Enter Poll Questions
- Select Communities
- Review And Submit
- Enter Poll Questions
- Select Communities
- Review And Submit
Mobile Stepper
Image Carousel Example:
Tabs
Check out the Media Page for the Design System to see examples of carousels.
Search Icons
About Icon Search
Resources
Click on the individual buttons to download separate files, or click on the All Files button to download a ZIP file of all the code. The code is sent pre-transpiled
for readability.
Click on the VSCode Snippet button to download a copy of the html.json file that will make implementing this design system simpler.